Super Help for game Alice and the Magical Islands, scene number 9

If you need a help for the Menu of the game, go to the end of this page. Here you can see the most important actions you can do in this game scene. In many scenes there are other actions to do also, but the ones listed here are the necessary ones to go through the whole game and to win. In front of the description of any action you can see a number. It is the number of the place on the scene, where you can do this action (you can tap there, drag an item there etc.). You can see this number on the image of the scene here. It is possible to do some actions immediately, but sometimes an actions can be done only later. For example after taking of some item, after talking to a person - and getting the right information etc.

Here is the image of the scene with numbered places and the most important actions to do in this scene - in these places:

1) Note that the inside of the cottage is the same as the first cottage; in this cottage everything has no content; in the first cottage there is a content, but you can't move it
2) Break the door with the machete, look inside
3) Take the book from the library and place it on the table, notice it's empty
4) Return to the first cottage
5) After returning turn the page of the book and return to the first cottage
6) When you come back, you know where the potions are and so mix them here
7) The flask is empty here; in the first cottage it's certainly full, but how to get it? Because the spell doesn't work on the threshold, place the flask on the threshold and go to the first cottage
8) When you look at the anthill, take the empty sugar bowl, place it on the threshold and go to the first cottage

Menu: 1 - Close menu, 2 - Help, 3 - Music On/Off, 4 - Sounds On/Off, 5 - Language, 6 - Restart game, 7 - GameStylus web, 8 - Super Help for playing the Game